School of Changing

This is the spell list used by Transmuters. These spells all function as in the Core Rules.

0th level

 * Touch of Fatigue
 * Mage Hand
 * Mending
 * Open/Close
 * Arcane Mark

1st level

 * Animate Rope
 * Chill Touch
 * Feather Fall
 * Floating Disk
 * Ray of Enfeeblement
 * Reduce Person

2nd level

 * Alter Self
 * Blindness/Deafness
 * Darkvision
 * False Life
 * Ghoul Touch
 * Levitate
 * Make Whole
 * Spectral Hand
 * Spider Climb

3rd level

 * Halt Undead
 * Ray of Exhaustion
 * Vampiric Touch
 * Shrink Item
 * Water Breathing

4th level

 * Bestow Curse
 * Black Tentacles
 * Contagion
 * Enervation
 * Reduce Person, Mass

5th level

 * Baleful Polymorph
 * Blight
 * Interposing Hand
 * Passwall
 * Polymorph
 * Symbol of Pain
 * Telekinesis
 * Waves of Fatigue

6th level

 * Flesh to Stone
 * Stone to Flesh
 * Symbol of Fear
 * Transformation

7th level

 * Finger of Death
 * Giant Form 1
 * Grasping Hand
 * Polymorph, Greater
 * Reverse Gravity
 * Symbol of Weakness
 * Waves of Exhaustion

8th level

 * Clone
 * Giant Form 2
 * Horrid Wilting
 * Iron Body
 * Polymorph Any Object
 * Symbol of Death
 * Temporal Stasis

9th level

 * Crushing Hand
 * Energy Drain
 * Etherealness
 * Shapechange
 * Wail of the Banshee