Teachings of Obad Hai

Teachings of Obad Hai

This is the spell list used by the Hunter. These spells all function as in the Core Rules except as specifically noted.

1st level

 * Cure Light Wounds
 * Detect Poison
 * Delay Poison
 * Detect Animals or Plants
 * Detect Snares
 * Endure Elements
 * Entangle
 * Faerie Fire
 * Goodberry
 * Hide From Animals
 * Jump
 * Longstrider
 * Magic Weapon
 * Pass Without Trace
 * Shillelagh
 * Summon Natures Ally II

2nd level

 * Barkskin
 * Bear’s Endurance
 * Bull’s Strength
 * Cat’s Grace
 * Cure Moderate Wounds
 * Fire Arrow
 * Hold Animal
 * Owl’s Wisdom
 * Protection from Energy
 * Restoration Lesser
 * Snare
 * Spider Climb
 * Spike Growth
 * Summon Natures Ally IV
 * Wind Wall

3rd level

 * Cure Serious Wounds
 * Darkvision
 * Diminish Plants
 * Magic Weapon, Greater
 * Neutralize Poison
 * Plant Growth
 * Poison
 * Remove Disease
 * Repel Vermin
 * Summon Nature Ally V
 * Tree Shape
 * Water Walk

4th level

 * Animal Growth
 * Antiplant Shell
 * Bear's Endurance, Mass
 * Bull's Strength, Mass
 * Cat's Grace, Mass
 * Cure Critical Wounds
 * Freedom of Movement
 * Nondetection
 * Owl's Wisdom Mass
 * Rusting Grasp
 * Summon Natures Ally VII
 * Tree Stride