School of Knowing

This is the spell list used by Diviners. These spells all function as in the Core Rules.

0th level

 * Arcane Mark
 * Detect Magic
 * Detect Poison
 * Ghost Sound
 * Light
 * Message
 * Read Magic

1st level

 * Comprehend Languages
 * Color Spray
 * Detect Secret Doors
 * Detect Undead
 * Disguise Self
 * Identify
 * Magic Aura
 * Silent Image
 * Unseen Servant
 * Ventriloquism

2nd level

 * Blur
 * Detect Thoughts
 * Hypnotic Pattern
 * Invisibility
 * Locate Object
 * Minor Image
 * Mirror Image
 * Misdirection
 * Obscure Object
 * Phantom Trap
 * See Invisibility
 * Silence

3rd level

 * Arcane Sight
 * Clairaudience/Clairvoyance
 * Displacement
 * Illusory Script
 * Invisibility Sphere
 * Major Image
 * Nondetection
 * Secret Page
 * Tongues

4th level

 * Arcane Eye
 * Detect Scrying
 * Hallucinatory Terrain
 * Illusory Wall
 * Invisibility, Greater
 * Locate Creature
 * Phantasmal Killer
 * Rainbow Pattern
 * Scrying

5th level

 * Contact Other Plane
 * Dream
 * False Vision
 * Mage's Private Sanctum
 * Mirage Arcana
 * Nightmare
 * Persistant Image
 * Prying Eyes
 * Seeming
 * Telepathic Bond

6th level

 * Analyze Dweomer
 * Legend Lore
 * Mage's Lucubration
 * Mislead
 * Permanent Image
 * Programmed Image
 * Shadow Walk
 * True Seeing

7th level

 * Arcane Sight, Greater
 * Invisibility, Mass
 * Project Image
 * Scrying, Greater
 * Simulacrum
 * Vision

8th level

 * Discern Location
 * Moment of Prescience
 * Prying Eyes, Greater
 * Scintillating Pattern
 * Screen

9th level

 * Foresight
 * Weird